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RS Components

Uncovering Engineers' Behaviours Remotely

2 min read
Design Research
Behavioural Science
retail
technology
situation & task

New online tool

World’s largest distributor of electronics and maintenance products, RS, were working on a new online tool for electronic engineers and wished to test their idea with actual users to see what they thought about it. They also wanted to find out about how these engineers actually work and what could be added, changed or removed from the tool to make it of more use.

Primary research objectives centred on running remote user testing sessions with engineers. These users were asked to use the new tool for some different tasks and asked to comment on what would be useful to them in their everyday work.

action

Using the new system

Engineers were contacted from the US and UK and asked to use the new system. They spoke to a moderator over a headset and they took control of the moderators screen so that the session could be recorded. A mixture of free form and specific tasks were used to see how the engineers used the system.

Time was also spent talking about how the engineers currently operated. What their selection and purchase process was and what other teams and people they talked to within their company when it came to deciding about what to purchase and when.

at a glance

Methods

Remote user testing, in-depth interviews

Spotless package recommendation

Elevate Your Existing Business; Prototype, Test and Learn

OUTCOMES & RESULTS

Changing the design approach

The findings of the research helped RS understand what parts of their new tool were most liked by their users. They also got a sense of how the users actually operate on a day-to-day basis. Some of the findings were very interesting to RS as the engineers operated in a totally different way to what they had thought previously. This greatly changed their design approach when it came to the engineers work flow.

CREDENTIALS

Direct insights from our valued partners, capturing the essence of Spotless collaborations.

“Spotless don’t retell stories, they get to know our business, repurpose our insight, identify the gaps and create innovative solutions."

Nicola Charlton, Research & Insight Manager
Tyl by Natwest

"We required 'out of the box' thinking, meticulous attention to detail, an instinctive understanding of game design and a high-level of UX expertise. We got all of this and more."

Producer
Ubisoft

"Spotless worked with us as our business partner, always going the extra mile to ensure our needs were met in a professional and timely manner."

Sharon Stinton, Learning & Development Leader
GE Money

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